![]() However, there is one feature that secures the ranger its spot on this list: access to the Goodberry spell. This class shares the monk’s steep multiclassing requirements, and like previous entries, almost none of its features lend themselves to even B-tier builds. Ranger Borderlands Ranger by Jesper EjsingĮdging its way into 11th place is the ranger. With the recent publication of Tasha’s Cauldron of Everything, the monk slips even further down the list, as the unarmed fighting style allows non-monk characters to increase their damage to levels the monk can’t surpass until very late in the game. However, this feature is so restrictive that I’ve only found one build that makes use of it. This makes taking one level of monk at least a possibility. There’s one exception: the Martial Arts feature, which allows you to use dexterity as the damage stat for a variety of weapons. This, combined with the monk’s weak abilities, means it’s rarely worth multiclassing into. Like artificer, the monk has a heavy cost to multiclass, requiring a 13 in both wisdom and dexterity. When multiclassing is added to the mix, I can no longer in good conscience put the monk higher than 12th place. ![]() Even on that list I mostly ranked monk above ranger for its stronger thematic design rather than mechanical superiority. The first change from the monoclass rankings, we have the monk. Monk Soulfire Grand Master by Johannes Voss The Battle Smith’s ability to use intelligence as a martial stat does present some interesting possibilities, but so far nothing strong enough to free the artificer from its second 13th-place finish. As for wizards, they are one of the best classes in the game and have little motivation to weaken themselves by spending levels on the artificer. This means that most builds hoping to use the artificer have to invest at least a 13 in one of the worst stats in the game. The artificer is one of two classes that uses intelligence as its primary stat, the other being the wizard. Multiclassing does nothing to improve the situation. Its one redeeming element is the Infusions feature, and that is not enough to prop up an entire class. There isn’t much new to say about the artificer it’s a half caster with a bad spell list and lackluster martial features. Saving me from having to change my outline from the monoclass rank article, we once again have the artificer. Artificer League Guildmage by Svetlin Velinov This means a class that is powerful as the main selection for multiple builds receives a higher ranking than one that is used as a dip in multiple builds.ġ3. While I consider each class’s strengths when used as a dip * and as a primary class, I weigh primary viability over dip viability. Today, I want to examine how the classes stack up when factoring in multiclass additions. However, just because there are a ton of options doesn’t mean all those options were created equal. I love the weird and powerful combinations it unlocks and how it allows me to demonstrate an amount of creativity monoclassing simply can’t match. Multiclassing is by far my favorite mechanic in 5th Edition Dungeons and Dragons.
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